🔬
Whitepaper
  • 👋Welcome to Camelot
  • Introduction
    • 💡How to start to play
    • 📋Road map
    • 🛠️Global updates
  • Gameplay
    • 🏰Land (Castle)
    • 🏦Buildings
    • 👨‍🌾Characters
    • 😜Nodes
    • 🪓Gathering resources
    • ⚙️Craft
    • ⬆️Level up
    • ⚔️Army
      • Creation
      • Moving
      • Castle attack
      • Node attack
      • Combat mechanics
      • Warehouse
      • Dissolution
    • 🛍️Store
    • 🛡️Fort
    • 🔴Wipe
    • 🏴Guilds
    • 💰Vassals
    • Castle Happiness
    • 🧬House of the Alchemist
  • Resources and tokens
    • 🪵Resources
    • 🪙Tokens
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  1. Gameplay

Buildings

NFTs and non-NFTs

Structures (buildings) are unique buildings in the Castle that allow you to place characters in them.

Some buildings are limited to 1 character, some can have up to 3.

The main function of the buildings is their storage. It is the volume of the warehouse that limits the total amount of allowable storage of resources.

Some buildings can be upgraded to level 10 by increasing the capacity of the warehouse.

Available buildings:

  • [NFT] Woodcutter's house - allows you to hire a woodcutter (up to 3) to extract the resource: Wood. Has a capacity of 150 kg of storage at level 1. Can be upgraded up to level 10

  • [NFT] Blacksmith's House - allows you to hire a Blacksmith (up to 3) to extract the resource: Iron. Has a capacity of 150 kg of storage at level 1. Can be upgraded up to level 10

  • [NFT] Hunter's house - allows you to hire a hunter (up to 3) to extract the resource: Meat. Has a capacity of 150 kg of storage at level 1. Can be upgraded up to level 10

  • Barrack - allows you to hire a Trainer (up to 1) to create different warriors. This building can not be upgraded and has no storage limits.

  • Architect's house - allows you to hire a Builder (up to 1) to create fortifications of a castle or an attacking fort. This building can not be upgraded and has no storage limits.

The calculations given here are subject to change after tests.

Cost of leveling up and increasing capacity:

Level
Resourses
Warehouse capacity

1>2

10+10+10

165

2>3

11.5+11.5+11.5

181

3>4

13.22+13.22+13.22

199

4>5

15.2+15.2+15.2

219

5>6

17.49+17.49+17.49

241

6>7

20.11+20.11+20.11

265

7>8

23.13+23.13+23.13

292

8>9

26.6+26.6+26.6

321

9>10

30.59+30.59+30.59

353

Barak cost: 250 resources of each type

Access to buy Barack appears 3 days after Wipe

Architect's House cost 250 resources of each type

Access to purchase the House of the Architect appears 7 days after the Wipe

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Last updated 2 years ago

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